Latest Sniper Ghost Warrior 3 Update Fixes Bugs, Improves Load Time, And More

Developer CI Games have recently rolled out an update for their popular game Sniper Ghost Warrior 3 which was originally launched in April. The update was launched for every platform including PC and Consoles. In the first week of its launch gamers have reported about some frame freezing issues. Now, it seems that CI Games have launched an update to address the same. The new Sniper Ghost Warrior 3 update is touted to fix such major and minor bugs among other things.

Sniper Ghost Warrior 3
Sniper Ghost Warrior 3 (Source: Facebook)

Also, PS4 users have long been complaining about the lengthy loading time for this game. The average time it took to load the Sniper Ghost Warrior 3 was around 4 and a half minutes. The new patch also promises to solve this issue for PS4 gamers of Sniper Ghost Warrior 3.

The website of the Sniper Ghost Warrior 3 lists down fixes and addition that comes down with patch and update for PC, PS4, and Xbox One users. Check out the following detailed list of the patch for different platforms:

Sniper Ghost Warrior 3
Source: Facebook

Sniper Ghost Warrior 3 Patch For PLAYSTATION 4:

Features

  • Added POI completion reward for Mining Town and Village

Code

  • Reduced loading times
  • Fixed an issue that could cause the save files to become corrupted
  • Fixed crash during Party Crasher mission

Animations

  • Fixed animation bugs with Sawn-off Shotgun

Graphics

  • Fixed Shadows cast by local lights
  • Fixed invisible objects on lamps
  • Fixed green channel flip in ddna textures on terrain
  • Fixed incorrect collision on several building and objects
  • Several objects LOD’s and settings tweaks
  • Several extreme navigation improvements
  • Added new proxy for glass

Gameplay

  • Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)
  • Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
  • Fixed redundant extreme navigation on several places on Village and Dam maps

Balancing

  • Fixed Herstal Voelpe Collimator unlock
  • Fixed KT-R extended magazine unlock
  • Fixed ES25 Silencer unlock
  • Fixed ES25 Bipod unlock
  • Increased ammunition for Sawn-off Shotgun
  • Moved Sawn-off Shotgun from sidearm to secondary weapon category

UI

  • Fixed inconsistent button icon for “docking laptop” action
  • Fixed wrong legend icon for POI’s in map menu
  • Minimap readability fixes

Mining Town

  • Fixed exploit of respawning AI at POI by changing AI spawn rule
  • Fixed issue that made player unable to tag 23S soldiers by using CCTV
  • Improved skydome in the afternoon
  • Fixed lighting in tunnels in Hotel area
  • Fixed extreme navigation near the church, antenna area and dam transfer tunnel
  • Fixed issue of destroyed lamps casting light in the safehouse
  • Player is now able to go under AC system during Cut Off mission

Village

  • Tweaked light brightness on village horizon
  • Fixed incorrect animation for hanging on stone wall in several places
  • Fixed that player can get stuck on lying tires at Burning Brides I mission area
  • Fixed improper size of the axe head collectible
  • Fixed broken shimmy lines on stairs model
  • Fixed holes in geometry of destroyed church in the Awas Family mission area
  • Fixed floating object in Lydia’s hotel room in Kozori

Dam

  • Wolves on junkyard POI no longer spawn on game start
  • Fixed wrong rotation of trash container that causes animation glitches when hiding
  • Several performance fixes
  • Fixed cloths on POI
  • Fixed AI spawn distance in several outposts
  • Minor graphical tweaks
  • Fixed floating hooks above the road next to the “Butcher” POI

Missions

  • Remains of the Day: Fixed church bells that were ringing during mission
  • Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last checkpoint
  • Quarry Coup: fixed incorrect hint display when player kills Madame Roux
  • Bridge: Fixed mission AI zone de-spawn on mission completion or abort
  • Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission
  • Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
  • Black Widow: fixed that dead 23S retries detecting player repeatedly
  • Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
  • Clear Out: fixed inconsistent use of SFX for mission objective
  • Burning Bridges II: fixed computer highlight in scout mode
  • Loose Ends II: fixed issue which caused the interrogations not providing meeting location
  • Loose Ends II: fixed objective update when entering armory through the roof
  • Loose Ends III: fixed mission unlock notification
  • Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player exfiltrated mission area
  • Loose Ends IV: fixed doubled completion objective pop-up
  • Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
  • Loose Ends V: fixed wrong mission unlock notification
  • Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
  • Opium Wars I: fixes on interior lights

Lydia DLC

  • Fixed issue that triggered restricted zone warning message when player uses drone within mission area
  • Fixed issue with interrogation that doesn’t end with killing the victim

Localization

  • Added Korean language support
  • Improved naming convention [PL]
  • Fixed several grammar issues [PL]

Other

  • Numerous other improvements and tweaks not listed above

Sniper Ghost Warrior 3 Patch Details For XBOX ONE

Features

  • Added POI completion reward for Mining Town and Village

Code

  • Reduced loading times
  • Fixed an issue that could cause the save files to become corrupted
  • Fixed crash during Party Crasher mission

Animations

  • Fixed animation bugs with Sawn-off Shotgun

Graphics

  • Fixed Shadows cast by local lights
  • Fixed invisible objects on lamps
  • Fixed green channel flip in ddna textures on terrain
  • Fixed incorrect collision on several building and objects
  • Several objects LOD’s and settings tweaks
  • Several extreme navigation improvements
  • Added new proxy for glass

Gameplay

  • Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)
  • Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
  • Fixed redundant extreme navigation on several places on Village and Dam maps

Balancing

  • Fixed Herstal Voelpe Collimator unlock
  • Fixed KT-R extended magazine unlock
  • Fixed ES25 Silencer unlock
  • Fixed ES25 Bipod unlock
  • Increased ammunition for Sawn-off Shotgun
  • Moved Sawn-off Shotgun from sidearm to secondary weapon category

UI

  • Fixed inconsistent button icon for “docking laptop” action
  • Fixed wrong legend icon for POI’s in map menu
  • Minimap readability fixes

Mining Town

  • Fixed exploit of respawning AI at POI by changing AI spawn rule
  • Fixed issue that made player unable to tag 23S soldiers by using CCTV
  • Improved skydome in the afternoon
  • Fixed lighting in tunnels in Hotel area
  • Fixed extreme navigation near the church, antenna area and dam transfer tunnel
  • Fixed issue of destroyed lamps casting light in the safehouse
  • Player is now able to go under AC system during Cut Off mission

Village

  • Tweaked light brightness on village horizon
  • Fixed incorrect animation for hanging on stone wall in several places
  • Fixed that player can get stuck on lying tires at Burning Brides I mission area
  • Fixed improper size of the axe head collectible
  • Fixed broken shimmy lines on stairs model
  • Fixed holes in geometry of destroyed church in the Awas Family mission area
  • Fixed floating object in Lydia’s hotel room in Kozori

Dam

  • Wolves on junkyard POI no longer spawn on game start
  • Fixed wrong rotation of trash container that causes animation glitches when hiding
  • Several performance fixes
  • Fixed cloths on POI
  • Fixed AI spawn distance in several outposts
  • Minor graphical tweaks
  • Fixed floating hooks above the road next to the “Butcher” POI

Missions

  • Remains of the Day: Fixed church bells that were ringing during mission
  • Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last checkpoint
  • Quarry Coup: fixed incorrect hint display when player kills Madame Roux
  • Bridge: Fixed mission AI zone de-spawn on mission completion or abort
  • Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission
  • Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
  • Black Widow: fixed that dead 23S retries detecting player repeatedly
  • Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
  • Clear Out: fixed inconsistent use of SFX for mission objective
  • Burning Bridges II: fixed computer highlight in scout mode
  • Loose Ends II: fixed issue which caused the interrogations not providing meeting location
  • Loose Ends II: fixed objective update when entering armory through the roof
  • Loose Ends III: fixed mission unlock notification
  • Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player exfiltrated mission area
  • Loose Ends IV: fixed doubled completion objective pop-up
  • Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
  • Loose Ends V: fixed wrong mission unlock notification
  • Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
  • Opium Wars I: fixes on interior lights

Lydia DLC

  • Fixed issue that triggered restricted zone warning message when player uses drone within mission area
  • Fixed issue with interrogation that doesn’t end with killing the victim

Localization

  • Added Korean language support
  • Improved naming convention [PL]
  • Fixed several grammar issues [PL]

Other

  • Numerous other improvements and tweaks not listed above

Sniper Ghost Warrior 3 Patch Details For PC

Features

  • Added Steam Cloud support – progress and savedata are kept in user storage now
  • Added POI completion reward for Mining Town and Village

Code

  • Fixed an issue that could cause the save files to become corrupted
  • Fixed crash ‘job manager:Atomic counter underflow’
  • Fixed crash during Party Crasher mission
  • Fixed crash after attempt to open main menu
  • Fixed freeze that occurred while changing the video settings

Animations

  • Fixed animation bugs with Sawn-off Shotgun

Graphics

  • Fixed Shadows cast by local lights
  • Fixed invisible objects on lamps
  • Fixed green channel flip in ddna textures on terrain
  • Fixed incorrect collision on several building and objects
  • Several objects LOD’s and settings tweaks
  • Several extreme navigation improvements
  • Added new proxy for glass

Gameplay

  • Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)
  • Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
  • Fixed redundant extreme navigation on several places on Village and Dam maps

Balancing

  • Fixed Herstal Voelpe Collimator unlock
  • Fixed KT-R extended magazine unlock
  • Fixed ES25 Silencer unlock
  • Fixed ES25 Bipod unlock
  • Increased ammunition for Sawn-off Shotgun
  • Moved Sawn-off Shotgun from sidearm to secondary weapon category

UI

  • Fixed inconsistent button icon for “docking laptop” action
  • Fixed wrong legend icon for POI’s in map menu
  • Minimap readability fixes

Mining Town

  • Fixed exploit of respawning AI at POI by changing AI spawn rule
  • Fixed issue that made player unable to tag 23S soldiers by using CCTV
  • Improved skydome in the afternoon
  • Fixed lighting in tunnels in Hotel area
  • Fixed extreme navigation near the church, antenna area and dam transfer tunnel
  • Fixed issue of destroyed lamps casting light in the safehouse
  • Player is now able to go under AC system during Cut Off mission

Village

  • Tweaked light brightness on village horizon
  • Fixed incorrect animation for hanging on stone wall in several places
  • Fixed that player can get stuck on lying tires at Burning Brides I mission area
  • Fixed improper size of the axe head collectible
  • Fixed broken shimmy lines on stairs model
  • Fixed holes in geometry of destroyed church in the Awas Family mission area
  • Fixed floating object in Lydia’s hotel room in Kozori

Dam

  • Wolves on junkyard POI no longer spawn on game start
  • Fixed wrong rotation of trash container that causes animation glitches when hiding
  • Several performance fixes
  • Fixed cloths on POI
  • Fixed AI spawn distance in several outposts
  • Minor graphical tweaks
  • Fixed floating hooks above the road next to the “Butcher” POI

Missions

  • Remains of the Day: Fixed church bells that were ringing during mission
  • Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last checkpoint
  • Quarry Coup: fixed incorrect hint display when player kills Madame Roux
  • Bridge: Fixed mission AI zone de-spawn on mission completion or abort
  • Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission
  • Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
  • Black Widow: fixed that dead 23S retries detecting player repeatedly
  • Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
  • Clear Out: fixed inconsistent use of SFX for mission objective
  • Burning Bridges II: fixed computer highlight in scout mode
  • Loose Ends II: fixed issue which caused the interrogations not providing meeting location
  • Loose Ends II: fixed objective update when entering armory through the roof
  • Loose Ends III: fixed mission unlock notification
  • Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player exfiltrated mission area
  • Loose Ends IV: fixed doubled completion objective pop-up
  • Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
  • Loose Ends V: fixed wrong mission unlock notification
  • Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
  • Opium Wars I: fixes on interior lights

Lydia DLC

  • Fixed issue that triggered restricted zone warning message when player uses drone within mission area
  • Fixed issue with interrogation that doesn’t end with killing the victim

Localization

  • Added KT-R silencer description to weapon cache
  • Fixed hint description that is displayed after clearing all POIs
  • Fixed Raquel’s name in main dialogues
  • Improved naming convention [PL]
  • Fixed several grammar issues [PL]

Other

  • Numerous other improvements and tweaks in Sniper Ghost Warrior 3 not listed above
Sniper Ghost Warrior 3
In game still (Source: Facebook)

Apart from the above-listed fixes and DLC updates, CI Games has also promised on its official page that they will roll out new DLCs for Sniper Ghost Warrior 3 by the next year for the much-anticipated multiplayer mode. Next year will also see the launch of an additional single-player DLC campaign called “The Sabotage”. The official page for Sniper Ghost Warrior 3  has also advised gamers to keep in touch with their official Facebook page.