The group taking a shot at Final Fantasy XV is leading specialized trials. Furthermore, it is utilizing the game as a development domain. Final Fantasy XV’s design is as of now extremely noteworthy. Be that as it may, Square Enix isn’t simply ceasing there. Moreover, the group taking a shot at the game at Business Division 2 is leading specialized examinations on visual constancy by utilizing Final Fantasy XV as a development situation. This was what DualShockers revealed amid a visit to the distributer’s base camp in Tokyo.

Square Enix
via youtube

Square Enix Is Experimenting on Graphics Using Final Fantasy XV as a Development Environment

Before we go on, we need to caution you this is not a real thing right now. It is essentially a specialized analysis made to perceive what should be possible with the game and the engine. Truth be told, keeping in mind the end goal to run legitimately, it requires to a great degree burly PC. The PC must be fueled by two Pascal GTX 1080 video cards running in SLI design.

Tragically, Dual Shockers said that they can’t demonstrate what these specialized examinations resemble. In any case, Director Hajime Tabata generously permitted them to see other things during their visit.

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Vegetation, draw separate, thickness, detail. Everything on the screen showed up to a great degree striking and exact. For a minute it was hard to trust that all that visual charm was really running in-engine. It unquestionably looked like Final Fantasy XV yet pushed to points of confinement of graphical constancy that we didn’t envision while playing the game before. Square Enix is certainly bringing their A-game to this.


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