Sniper: Ghost Warrior 3 Latest News & Updates – 35 Hours Game Length & HUGE World

Wccftech interviewed Sniper: Ghost Warrior 3’s Tomasz Pruski, Senior Level Designer at CI Games. He provided plenty of technical and gameplay details on the upcoming tactical FPS.

sniper ghost warrior 3
via youtube

Sniper: Ghost Warrior 3 features revealed in interview

Since that very announcement, Polish developer/publisher CI Games maintained that it would be the franchise’s first AAA production effort. This evidently required a longer development period. Only about two years and a half passed between the first game and its sequel. Sniper: Ghost Warrior 3 is now set to launch on April 4th, 2017. This is four years after the second game. Devs also had some interesting info about the game which they revealed in an interview.

“Fully open world means that there won’t be loading screens while moving on one map. However, there are loadings when transitioning from one map to another. In total we are looking at around 27 km² world, full of interesting encounters, challenges and bad guys to defeat.

Our goal is it to deliver an immersive experience of being Jon North, highly skilled and well trained Black Ops soldier, that is also a human being which has feelings, doubts and aspirations. In order to deliver this, we created a world that tells a story which puts the player into various military and personal challenges and are looking at an average playtime of 15 hours for the main storyline, and an additional 20 hours for the side missions and quests.”

Has Sniper Ghost Warrior 3 changed for the better?

The Sniper Ghost Warrior games have always been a bit ropey. But that is set to change with next year’s release of Sniper Ghost Warrior 3. The game has multiple difficulty levels. Aim assist red dot exists in previous games as well as this one and you can toggle it on and off depending on the difficulty. We personally love accounting for environmental conditions manually. But the developers realize not everyone will, so they put it in to maintain realism, but so that more casual players, or players who don’t care so much for the calculations, can enjoy it as well.

In the modern world of calculating ballistics, CPUs are commonly used anyway. So, we guess you can imagine this as being your integrated CPU minus the painstakingly slow and tedious entry of data.

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  • Mark Sahim

    This game in my opinion promises to be interesting and 35 hours too play is nice for me. If Sniper Ghost Warrior 3 will have multiplayer we can play on it longer if we want.Now I’m very interesting something more about story in the game.

    • Maldy

      Story in this game sounds a bit odd to me. It is said that Johns brother was abducted two years ago and we need to find him. But there ware suggestions that he doesn’t want to be rescued. Does it mean that he staged his abduction to become a war lord in Georgia?? All and all game seams great to me and I can’t wait to get to know the story but at this point it is a bit convoluted for me…

      • Mark Sahim

        I understand you but the story create the developers so we can’t change it. Maybe Johns brother will have brainwashing and they will think we are someone bad. We will see what happen at April.

  • DannyB

    SGW 3 does not even remotely resemble the previous parts. I think SGW 1 and 2 ware OK but the third part is something completely different!

    • Fatty

      I agree this is more like far cry but with sniper riffles 🙂 I did play SGW 1 and I’d say it was an OK game, but the second part wasn’t… New mechanics implemented in this game are so advanced