Rarely do we feel as conflicted about a game as we do about No Man’s Sky. It’s a game for PlayStation 4 and PC that procedurally generates entire galaxies of space stuff to explore. On paper, it seems like all we ever wanted in a modern open-ended space sim. It’s supposed to be a mish mash of components from Frontier Elite 2, The Precursors, Captain Blood, the X series, Starflight, and Spore. However, it turned out to be the worst of the worst and is losing players fast. However, the developer doesn’t seem to be worried about it.
No Man’s Sky – Do they even care about the player base anymore?
We loved the origin story behind No Man’s Sky developer Hello Games. They’re a self-funded indie studio in Gillford England that, before now, only had Joe Danger as their claim to fame. Developer Hello Games is a David that purposefully created their own Goliath and did their best to slay him no matter the odds. However, that’s not the case anymore as No Man’s Sky breaks the world record for the highest decline in players since release. However, it appears the developer doesn’t care about it much as he revealed in a bizarre tweet.
It's pretty crazy for us how many people are playing. And how large a number even 1% of that user base is.
— Sean Murray (@NoMansSky) August 18, 2016
The developer is saying that they’re more focused on customer support right now and will go back to improving the game afterwards. ASA is suing the game for false advertisement in England. This is because a lot of the things promised in the trailer never made it to the actual game. ASA has asked Steam to review the game and let them know. We’ll update you further when details about the class action lawsuit are revealed.
Stay tuned to MobiPicker for more news and updates about No Man’s Sky. Are you still playing the game? Have there been substantial improvements since release? Let us know in the comments.