A new mod has been released for the Fallout 4. Users can gain a significant performance boost by installing this mod. This mod has been dubbed as the Insignificant Object Remover Mod.
This mod will remove insignificant objects from the game and thus make the game churn up less memory. This mod will supposedly improve the frame rates without impairing the visuals. There won’t be any degradation in the game visuals, only insignificant objects like stones, rubble, debris, kelp, etc. will be removed.
Here is a sample of the Mod:
A FAQ relating to this Fallout 4 Mod was put up on the NEXUS mods site. The developers have answered the queries in this way:
Q: What exactly did you remove?
A: Procedural objects (that aren’t bladed grass) – stones, rubble, debris, kelp, a couple twigs, stuff you won’t notice and can’t interact with.
Q: What didn’t you remove?
A: Placed objects – rubble piles in and around broken buildings, small stone debris in the streets, scrap, newspapers, clutter, actual grass, stuff you notice.
Q: Why did you do this?
A: Because your processing/rendering power is better used generating things you can actually see.
Q: How much performance do I gain?
A: Depends on the hardware, scene, AO settings, draw distance, etc. Don’t be surprised if your 2GB+ GPU doesn’t acknowledge this mod’s existence.
Q: Is this compatible with…?
A: Probably. This mod doesn’t actually delete anything so there’s really no chance of CTD.
Q: I don’t get it, please help me understand.
A: Those little rocks, twigs, bits of concrete, and piles of rubble in the screenshots aren’t physical objects in the game world. It’s actually GRASS that’s generated on the fly using PARAMETERS specified when you launch the game.
Off late other mods like the Fallout 4 Shadow mod has also been released. The effectiveness and fate of this Insignificant Object Remover Mod are yet to be seen. Try out the Mod yourself and do let us know your feeling about this Mod in the comment box below.