Horizon Zero Dawn Massive Update: Patch 1.04 Fixes Up a Lot of Bugs In The Game, Here are the Patch Notes

Guerilla Games have just released another New update for the PlayStation 4 exclusive title Horizon Zero Dawn. The Update 1.04 fixes a lot of in-game bugs from the main quests, Sidequests, and the gameplay.

One of the most annoying bugs in the game was when Aloy gets stuck in her sliding animations. Thanks to the new update, this issue is now resolved along with tons of others. The Music stopping issue is also resolved and you won’t face any delays in a long run of music ever again.

The full Patch Notes list is published here as it was made available on the PlayStation blog. The description on Patch notes on PlayStation blog reads as

“We’re pleased to announce that Patch 1.04 for Horizon Zero Dawn has been released today. This Patch fixes a number of progression and technical issues, detailed below. Please be aware that this list may contain several spoilers.”

Following is the full list of Update Patch 1.04 Patch Notes

FIXES

Main Quests

  • Fixed an issue in “The Proving” where one of the attackers would fall down the slope.
  • Fixed an issue in “The Womb of the Mountain” where the spear would not be in Aloy’s inventory if players opened a treasure box with a DLC item before retrieving Aloy’s weapons. Note: Players who have already encountered the issue will need to reload from a game saved prior to this quest.
  • Fixed an issue in “A Seeker at the Gates” where players would be able to enter the gates of Mother’s Watch when fast-traveling to this location.
  • Fixed an issue in “A Seeker at the Gates” where the quest objective would not update from “Go to the Carja Border Fort” to “Kill the corrupted machines”.
  • Fixed an issue in “A Seeker at the Gates” where players could not progress through the Carja Fort.
  • Fixed an issue in “The City of the Sun” where Erend wouldn’t spawn after the dialogue with him ended if players rushed past the civilians on the bridge.
  • Fixed an issue in “The Sun Shall Fall” where players couldn’t return to Dervahl if they fast-traveled during the objective “Talk to Dervahl”.
  • Fixed an issue in “The Grave Hoard” where skipping the conversation with Sylens at the end of the quest and immediately restarting would prevent “To Curse the Darkness” from starting.
  • Fixed an issue in “Deep Secrets of the Earth” where players couldn’t enter the bunker if they fast-traveled away from the objective after they had interacted with the bunker.
  • Fixed an issue in “The Terror of the Sun” where Aloy would respawn in an empty arena after being killed by the Behemoth. Note: Players who have already encountered the issue will need to go to Sunfall, at which point they will be teleported back into the arena to continue the quest.

Side Quests and Activities

  • Fixed an issue in “Hunter’s Blind” where the objective would not update after talking to Talanah.
  • Fixed an issue in “Hunter’s Blind” where players could kills the Glinthawks before the actual objective was triggered.
  • Fixed an issue in “The Foreign Lands” where players could already deliver the bow to Lakhir before being instructed to do so.
  • Fixed an issue in “Fatal Inheritance” where the objective would fail to update after disabling the lure device and speaking with Ranaman during the quest.
  • Fixed an issue in “Blood on Stone” where the Rockbreaker would not surface correctly if players fast-traveled from and to the quest area just before the start of the sequence.
  • Fixed an issue in “Death from the Skies” where the Stormbird objective would remain active after deactivating the lures and fast-traveling from and to the quest area.
  • Fixed an issue in “Redmaw” where Redmaw would be alive again if players left the quest area during the objective “Talk to Ahsis”.
  • Fixed an issue in “Redmaw” where the marker for the objective “Talk to Ahsis” would be invisible outside of the quest area.

Game Systems

  • Fixed an issue where exploration music would drop out after a long period of play.
  • Fixed an issue where Aloy could become ‘stuck’ in her sliding animation.
  • Fixed miscellaneous issues to improve the overall play experience.

Although a lot of issues are resolved with this new Patch for Horizon Zero Dawn, there are some issues that this patch never resolved. For example, the issue with all the outfit stats is doubled as compared to the time before the patch was released. Stats are not doubling up at all. This clearly goes against what the UL statement describes at PlayStation Blog.

“This Issue is being looked into currently and we shall try to address it as soon as possible. We Apologize for the inconvenience.”

Hopefully the new Patch Update 1.04 will help improve the gameplay of Horizon Zero Dawn. This will also be helping all those players who have been facing these issues. A big hand goes to Guerilla Games for timely addressing the issue and providing with the solutions. After all, Horizon Zero Dawn is our favorite game and we’ll never want to face any of the previous issues lurking in the game again.